XCOM Enemy Unknown

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I’ve been following the XCOM Enemy Unknown feature on Game Informer since its announcement on January 5th. When a true remake of classic was announced I was just as skeptical as every other hardcore fan. Everyone knows XCOM UFO Defense caught lightning in a bottle way back in 1994, and every attempt at furthering the series was just imploded the franchise. UFO Defense is labeled as the perfect game by many strategy gamers and was easily way ahead of its time. The mix of RPG elements, turn-based tactical gaming and base management was leaps and bounds ahead of anything we’ve ever seen before. Not to mention destructible environments that are programmatically generated and an AI that was brutal on “Easy”.

Now after 10 articles and watching some great interview videos with the staff at Firaxis, I have high hopes for the project. I’m starting to realize it would be a mistake to want Firaxis to create the same game I loved for so long. A re-imagining would be better suited for what they’re trying to accomplish here. Fixaxis has admitted they are streamlining the game for consoles and inviting new players to the game. Things like delegating which pocket your squad member holds their grenade will probably be removed. I’m concerned what this means for the base management though. So far the big differences in the articles seem to be the elimination of time-units and the hint at smaller squads. Firaxis has instead decided to use a “move then attack” system that many other tactical games use, and have added class abilities to squad member types.

The elimination of time-units seems like a big deal to many people right now but I don’t think it’ll have a huge impact on how the game plays out. Whatever people say about time-units being the best part about the original XCOM I still think they were a bit broken in calculating shot types for different weapons. Reducing the number of squad members would limit how large each battle is or increase the difficulty since Firaxis has already said they are keeping perma-death (squad members die and cannot be revived). I did feel like towards the end of the original game you had too many units though.

Overall I’m excited by how the game looks so far, the character design and environments breath new life into the 3D pixel world. I’m impressed by what I’ve read so far but I’m going to try to temper how psyched I am so I’m no too disappointed with the outcome.


 

Gears of War 3: RAAM’s Shadow Details

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UPDATE: Available Now!

RAAM’s Shadow will be an additional campaign chapter, actually a prequel to the events that unfold in the first Gears of War. The DLC will include at least 3 hours of campaign, 6 additional characters to use in multiplayer and new multiplayer maps. The DLC is set to release on Dec 13th for 1200 MSP. If you’ve already paid for the Season Pass this DLC is included.

Epic also announced that they will be releasing a free “Versus Booster Map Pack” on November 24th, which includes throw-back maps Swamp and Clocktower.

Gears of War 3 Horde Command Pack Details

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Epic will be releasing the first of four DLC packs starting with the Horde Command pack. It will be available for 800 MSP starting November 1st, 2011. If you paid for the Season Pass this DLC is included. The DLC includes 3 new maps, 3 new characters (Onyx Guard, Big Rig Dizzy, Bernie), weapon skins and new purchasable fortifications for Horde mode.

The new fortifications include the ability to upgrade the Command Post to call in snipers, mortars and hammer of dawn.  The decoy can be upgraded to a bot. The sentry can be upgraded to fire flame bolts. Finally, the Silverback can be upgraded with missiles.

The DLC will be backwards compatible with non-DLC users. New maps can be played by non-DLC users if the DLC owner is the host. In Horde mode non-DLC players will not be allowed to purchase the new fortifications.

NBA 2K12 Demo Now Available

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This rather short demo consists of a single 4 minute quarter where the user is locked in to playing as the Dallas Mavericks in a Championship Finals rematch against the Miami Heat.

I sort of feel a bit shorted by the length of this demo because Madden 12 offered a full length game this year. You would think in a down year for the franchise where rosters won’t be updated the franchise would try to sell the game on improved gameplay. It’s also rumored that the Classic teams will not be usable online. This is very disappointing when considering what new features will actually be added this year.

The latest developer blog highlights a lot of areas of improvement that will be hard to experiment with in just 4 minutes.

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UPDATE: Netflix has decided not to rename their DVD service to Qwikster. No word on whether they will still be supporting game rentals.

Netflix sent an email to all of their subscribers today explaining and apologizing for the recent price increase of their service. The email also goes on to announce the launch of Qwikster the new brand for their DVD and Video Game rental service. For some reason I still felt pretty empty inside after reading this email…

Full Email

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For a second consecutive week DirectTV has muffed supporting their NFL Sunday Ticket Online Stream. Following a week where the Online Stream was completely unavailable, forcing corporate to issue an official apology and $25 rebates to each of their subscribers, DirectTV couldn’t provide high quality streams to their To-Go subscribers. It is the assumption of many that DirectTV does not have to bandwidth right now to support such high demand of the Online Stream, resulting in very poor video quality.

The Technical Support forums were once again a clamor as subscribers voiced their issues with the quality of the Online Stream. The customer service and technical support teams are in obvious disarray even conceding to post the following on their own message board.

Thanks for the post (and apologies for the delayed response) – Windows 7 is not currently supported for NFL2GO

Source

This statement is a bit disconcerting and should be false. The stream is available to nearly any Operating System and Web Browser that supports a recent version of Adobe Flash. Many are claiming the same low video quality issue is occurring on PS3 as well. However, the Mobile App on my iPhone seemed fine. It may be because the mobile app uses an HTML5 Stream.

Hopefully we’ll hear another apology from DirectTV soon.

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This is the official apology email I received and countless other NFL Sunday Ticket To-Go subscribers received today. The apology is mostly for the unavailable online stream of NFL games for the entire day. The mobile stream was also spotty during the early games and got a little better later in the day. Satellite subscribers also complained about poor or no service during the early games, but I’m am unaware if they are receiving credits.

I hope this means everything will be working correctly this coming Sunday.

Madden 12 Franchise Trading Block Issues

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I noticed when you put players on the Trading Block the computer never tries to offer you a trade. This makes the Trading Block only useful for looking what players are available from other teams. I tried placing DE Phillip Merling on the Trading Block  for a 5th round pick and didn’t get any offers. I stepped it down to 6th round pick and still nothign.  Maybe the AI just thinks hes a really bad player?

Furthermore, trading between CPU teams never happens. I’ve heard that the CPU only makes draft pick trades during the draft. Overall, I’m pretty disappointed with these aspects of Madden 12 Franchise mode and I hope these can be fixed in an update or at least by Madden 13.

I’m going to make an NBA 2K11 comparison because I have no Football game to compare Madden with, but I like how NBA 2k11 had a trade calculator system. You could choose which players and picks you wanted to trade from your team or another team and it would give you possible trades to choose from. I really enjoyed that system, it made finding trades a breeze. In addition, CPU teams would make trades between each other during the season and offer you trades as well. It was even more realistic because you would see more trade offers when the trade deadline was coming up. Not to mention multi-team trades.

Madden 12 Franchise is so inferior when it comes to transactions.

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IGN Rewind Theater breaks down the latest MW3 Multiplayer Trailer.

The most interesting parts:

  • Strike Packages
  • Weapon Proficiency
  • New Kill Streak Toys
  • Multiple Weapon Sight Attachments at the same time.
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In my previous post I mentioned this feature would not be available this season. After my many phone calls to DirectTV sales and customer service I was given the impression that NFL Sunday Ticket To-Go would not be offered as a stand-alone service for the 2011 Season.

Following news from Engadget.com that DirectTV was working with Sony to bring NFL Sunday Ticket to the PS3, new light was shed on the topic. The article even mentioned the feature would be available starting September 1st.

When September came around I tried my best to find a way to sign up for the service but came up short. I reached out to the Engadget.com community by posting a comment and luckily I received a reply from Sometymes with a link to the Online Only page. So there you have it, NFL Sunday Ticket To-Go is available separately for the 2011 season for a hefty price tag of $350.

NFL Sunday Ticket To-Go Online Only